XR | Music
UI design: Ship display
This needs writing…
This is from the team build of Polysound XR an immersive music creation prototype built for the XR Design Challenge ‘24 in which we were a finalist. My job within the team was to work on the main build with Tomas focusing on visual & interaction design and this is the work I produced.
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©2026
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Hey I'm Chris!
I'm an XR design engineer creating thoughtful digital experiences across spatial, 3D, and interactive platforms.
My work blends design and development to build products that feel clear, refined, and future-facing.