I'm an XR designer creating thoughtful digital experiences across spatial, 3D, and interactive platforms. My work blends design and development to build products that feel clear, refined, and future-facing.
Interactive / UI
UI design: Ship display
This needs writing…
This is from the team build of Polysound XR an immersive music creation prototype built for the XR Design Challenge ‘24 in which we were a finalist. My job within the team was to work on the main build with Tomas focusing on visual & interaction design and this is the work I produced.
PreVis






